Make your own free website on Tripod.com

NASCAR THUNDER 2003 (by EA SPORTS)

OFFICIAL TRACK LIST

Updated:  11-30-2002

Special Thanks to f1gamers, Tantra, TylerB, Tribadaji, and others!

NOTE:  ALL TRACKS are put in Named folders (Ex:  Daytona, LeMans2002, Airbase, etc.).

Put the track folders in your Nascar Thunder Season 03 Tracks folder.

Please also note:  Tracks meant for F1 2002 will work for some cars and legends cars (like Dale Sr. and Benny Parsons). Otherwise if you use another car, it may be in space, on the grass, or elsewhere!

NOTE:  The Game may have a SET LIMIT FOR THE AMOUNT OF TRACKS THAT ONE CAN INSTALL!  BE AWARE OF THAT!

 

Index:

1.  F1-2002 In-Game Tracks   #2.  Ez  Addon Tracks    #3. NEW  tracks or textures.

#1.  F1-2002 in Game Tracks: (Tutorial for converting)

NEW:

NEW ! F1 2002 In-Game Track Patch

By BHMS.

Download this file and add the parts from the folders to the Vehicles folder and Individual Track folders(mentioned to the right)*

Helps with AI and adds rain to the track and better grip.

 

Tribaliedi’s Tutorial:

 

 

By tribaljedi

This was copied directly from the http://www.hcmotorsports.com/ NT03 Editing thread  

well I put the Indy RC in the game... I heard some saying ti wouldn't work, but it does. Now the AI doesn't work correctly, so all you can do is test. If you even try with the AI you have to set the opponents to 11. There are only 12 pit boxes. I imagine any track can be brought over you just need to change a few things.. Here is what I did.

Copy the track over to the thunder track directory.

Copy the F12k2 cmaps.mas and cdb.mas to a directory and rename them
cmapsf1.mas and cdbf1.mas. You can find those in the vehicles directory. After renaming them copy them to your Thunder vehicles directory.

Now for some .scn file editing.

Open up the UnitedStates.scn file with notepad or you favorite text editor.

These lines are at the top.

code:
 
  

  
 
  
 CUBEASF

  

//-------------------------------------------------------

  

SearchPath=SEASON02\TRACKS\UNITEDSTATES

//SearchPath=SEASON02\TRACKS\UNITEDSTATES\INDY\MTS

//SearchPath=SEASON02\TRACKS\UNITEDSTATES\INDY\MAPS

SearchPath=SEASON02\VEHICLES

  

//-------------------------------------------------------

  

MASFile=UNITEDSTATESMAP.MAS

MASFile=UNITEDSTATES.MAS

MASFile=CMAPS.MAS

MASFile=CDB.MAS

  

//-------------------------------------------------------

 



Change them to this

code:
 
  

  
 
  
 CUBEASF

  

//-------------------------------------------------------

  

SearchPath=SEASON03\TRACKS\UNITEDSTATES

//SearchPath=SEASON02\TRACKS\UNITEDSTATES\INDY\MTS

//SearchPath=SEASON02\TRACKS\UNITEDSTATES\INDY\MAPS

SearchPath=SEASON03\VEHICLES

  

//-------------------------------------------------------

  

MASFile=UNITEDSTATESMAP.MAS

MASFile=UNITEDSTATES.MAS

MASFile=CMAPSF1.MAS

MASFile=CDBF1.MAS

  

//------------------------------------------------------- 




After that you should be able to load up the track in testing mode.

The aiw file is what needs work for racing. Still don't have a way to make these, so we are sorta stuck.

Track List:

Albert Park

Malaysia

Germany

Great Britain

Imola

Austria

France

Japan

USGP Circuit

Spain

Canada

Brazil

Hungary

Italy (Monza)

Europe (Nurburing)

Monaco

 

Monaco Track may or may NOT have to be converted.  If your game crashes to the desktop, then follow the tutorial to the left.

 

 

-------------------------------------------------------------

#2.  EZ to add F1 -  2002 Addon Tracks (Custom or Converted)

Just put these folders into your NT03 Season 03 / Tracks folder

Copied from F1 Gamers page.

Name

Topic: add-on tracks (update)

f1freak

   THIS CELL IS COPIED FROM F1 Gamers Page.

ive noticed that there are lots of tracks and their links are posted in various other topics, so here ive put it all together...

RSDG TestTrack/Zandvoort (second updated vers.)Go to F1 2002 Addon Tracks page
http://www.rsdg.net

GERMANY 2001
http://sln.m4driving.sm/tracks/ger.htm

LE MANS
SEBRING
ZANDVOORT
http://www.racingfreaks.co.uk/tracks.shtml#F12002

VANCOVER
BUENOS AIRES
ESTORIL
SURFERS PARADISE
PHOENIX Street Circuit!

Also, Portland, Airbase, Foriano, and a Four Track Pack (Hermanos/Mexico Oval, Aida, Jerez).
http://tantra.m4driving.sm/F12002.htm

LAGUNA SECA Beta
DONINGTON
KYALAMI (still got some bugs in it)
ASSEN (under construction)
BRANDS HATCH (under construction)
THE 'RING ((i dont know exactly what track it is though???)) (under construction)
http://www.simbin.com/

 

www.hcmotorsports.comRoad Atlanta (see link in the Regular NT03 Discussion threads). **Needs the Track Patch and editing of the scn lines for it to work).

Two Ovals that are in the works…  NEW TRACK Wideville Alpha version can be found here! Ignore the wrong way message at this time.

http://groups.yahoo.com/group/cartheatleague/files

 

 

NOTE:

Important!

Modifications to these tracks:

*Phoenix Street Circuit:

Rename track folder usgp before installing (otherwise you will have problems with the Phoenix Oval Folder in NT03!)

 

Aida-Follow instructions above!

 

LeMans-Track may have frame skipping issues.  Be aware of that. (Loads of Graphics).

#3. New Track List or Edited Tracks:

http://www.esimracing.com (Daytona Winners Circle Patch)-helps people drive into Winners Circle.

SLN RaceTrack Texture updates.

Add On Races/ Racetracks: No Plate Dega/Tona, Bud Shootout, Gatoraide 125 from Daytona, Indy 500, and upcoming? MCBES Bristol 1000, AWSSC Enduro at the Glen, (Updated LeMans (upcoming) by James1971"

Add the race track file folder inside either your Daytona, Dega, Indy, or Bristol Folders. Updated LeMans goes in your General Track Folder beside the other tracks..

 

Any Updates or changes, should be posted either at the yahoogroup or at this email address

tkthews@aol.com